I'm trying to accomplish "The Ultimate" achievement and I feel like I am off to a great start and I thought I would share.
My plan is to use Reny Daret's Ghost and scrolls until level 9 and re-spec for Dragon Trashed.
Chanter
Moon-Godlike - For crazy passive healing with high might and healing bonuses
Colonist - For getting to 14 in survival for healing bonus
Living Lands - for +1 Might for the re-spec stats
Skill Plan(Base/Total):
Stealth: 1/5 - +2 Night Runner, +1 Dengeon Delver, +1 Blooded Hunter
Athletics: 3/5 -+2 Cloak of Many Feathers
Lore: 6/6
Mechanics: 8/11 -+2 Gloves of Manipulation,+1 Dungeon Delver (Also resting bonus to get 13 temporarily)
Survival: 11/14 -+2 Sanguine Plate,+1 Rymrgand's Boon
Abilites:
2: Weapon and Shield Style
4: Ancient Memory
6: Cautious Attack
8: Gallant's Focus
10:Wound Binding
12:Veteran's Recovery
14: Beloved Spirts
16: Superior Deflection
Starting Stats / Total after gear ( Level 1-8 ):
Mig: 11/14 - Not to much of a difference maker early with healing abilities not in use yet and most of the damage coming from phantom.
Con: 14/18 - This plus Wispers of Yenwood andFulvano's Boots gives you 17 early. For tough fightsPearlwood chicken gives you 19. This compensates for low endurance and health early.
Dex: 4/7 - Absolutely not necessary for chanters. Low action time is not as important when you are really tanky and can outlast enemies. Groups of enemies.
Per: 16/17 - Accuracy is king on PotD. It wouldn't matter so much but some hard fights need scrolls and scrolls need accuracy to hit. It is also nice to have slow but damaging attacks to help the phantom kill things.
Int: 15/17 - More aoe and duration times for scroll use.
Res: 18/19 - For max deflection early to help with tanking. This combined with a potion of wizard double helps keep enemies only grazing you for tough fights.
Gear Levels 1-4:
Weapons:Hatchetor Whispers of Yenwood (if you want to sneak and get it early)/ Large Shield
Neck: Cloak of minor protection / Rymrgand's Mantle when needed
Armor: Plate
Hands: Fulvano's Gloves / Gloves of Manipulation when needed
Ring 1: Ring of the Overseer
Ring 2: Ring of Minor Deflection
Belt: Blunting Belt - This plus plate and "Dull the Edge, Blunt the Point" chant are huge for tanking
Boots: Fulvano's Boots
Gear Levels 4-8:
Weapons: Whispers of Yenwood / Fine Large Shield - I value the 2 Con plus 4 fortitude more than +5 deflection of a hatchet. Also you get dual damage type of the sword which helps.
Neck: Fulvano's Amulet - Bonus to healing helps a lot with Moon-Godlike, Shod-in-Faith, and talents.
Armor: Exceptional Plate (+1 Per)
Hands: Bracers of Enduring/ Gloves of Manipulation when needed
Ring 1: Ring of Deflection
Ring 2: Ring of Protection
Belt: Belt of the Royal Deadfire - Awesome belt for stats, a per rest ability, and a on crit ability.
Boots: Shod-in-Faith - Awesome for the reason you don't have all of your healing talents yet.
Level 9 Re-spec!! (In Progress)
End Stats / Total after gear:
Mig: 19/22 - for max dragon trashed damage & healing
Con: 10/14 - lower con is not ideal but is compensated with gear and all the healing we will have
Dex: 4/7 - still not necessary and can be used to dump
Per: 16/18 - for added accuracy for dragon trashed as well as any scrolls or invocations you use
Int: 19/21 - for maximum aoe and linger times
Res: 10/11 - more healing and abilities to compensate for this
Gear Levels 8-12:
Weapons: Whispers of Yenwood / Exceptional Small Shield - Switched to a small shield for the added accuracy
Loadout 2: Hatchet /Ilfan Byrngar's Solace - Switch when stunned/proned
Neck: Voice of the Mountaintop - More range for dragon thrashed
Armor: Maneha's Armor (+2 Per) - Takes over as the healing bonus item.
Hands: Bracers of Enduring
Ring 1: Ring of Deflection
Ring 2: Ring of Protection
Belt: Belt of the Royal Deadfire - Same as above
Boots: Shod-in-Faith / Fenwalker / Boots of Speed - All depends on the fight and what I need more of. Mostly Shod-in-Faith
Edit: Act 1 down. Even killed the caravan with no problem! All quests exceptRaedric's Hold complete, although I did kill a lot of kith there to get come coin and picked up Gloves of manipulation while I was there. Almost level 6 and in Defiance Bay now. Everything was pretty easy with no danger of dying. I will keep updating based on things I've learned. Maybe at the end I will do a full build.
Edit 2: Act 2 down (all except last quest). No real issues in act 2. I was tanky enough to outlast all fights I encountered. The belt of the royal deadfire really makes some fights really easy with that fire cast. Shod-in-Faith + Moon-Godlike + Ancient Memory + Healing bonus is a good combo early to mid levels. I am almost level 10 now and having dragon trashed is great. Some fights you can just run around while DT kills everything. Other fights just keep in a corner while you only get hit by 1 or 2 melee. You definitely feel the lower deflection from lower Res and switching to a smaller shield. Most fights are over so much faster though. Keep some Potions ofVital Essence to keep your health up. Your endurance is not really a problem with all the healing. I will keep everyone posted as I go! I hope this helps someone. It is slow moving however and I'm sorry for that.
Edited by l_orion_l